![]() ![]() BG-aura for a special effect that somewhat shows wind.BG-shade gives elements a coloured aura.BG-g-map shows the strength of gravity.BG-line to show air pressure and direction.BG-air to show air pressure, (green is high, blue is low, black is neutral).Wind does go through loop, and players can go through loop in all directions. Side-loop: elements and objects that leave the playing field appear on the opposite side of the screen with the same latitude/longitude and speed.Side-off: after leaving the playing field, all elements and objects are destroyed.Get generates a code for saving what's on-screen.Save is used for temporarily saving what's on-screen.Upload allows the player to upload what's currently on-screen.Copy-Paste allows players to copy elements and paste them elsewhere.Text allows players to type text with elements in the game.MiniMap shows a thumbnail of the screen.Higher speed decreases the FPS while elements and objects in the game moves faster. Speed allows the player to change the speed to x1, x2, x4, or x8.This is useful for making small structures. Scale allows the player to change the zoom to x1, x2, x4, x8, or x16.Pen-s, meaning pen-size, determines the pen size used for some tools and drawing elements. ![]() Pen allows players to choose the drawing method of elements.Drag allows the player to drag some elements and objects.Cyclone makes wind in circular formations.Wind makes wind in the direction of the red line.The following tools are available in Powder Game 2. Fighter: An uncontrollable "fighting" stickman is created.Player: A controllable player is created. ![]()
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